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Forum Post: RE: Create a library in e2 studio

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1: Make a new project. Set in the properties- C/C++ Build- Settings the BuildArtifact type to Library. You get a lib named libxxxx.a. To include it in your project add xxx ( without "lib" and ".a") to linker Libraries. Set the Library searchpath to the .a location. Thats all. 2: I am not a specialist at this moment at the ssp stuff (i wish was) but if you add the configuration includes to the lib it must be possible. Dig

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