Sure. We're using a custom board of our own design (using a RZ/A1M chip). We're driving a 1024x768 LVDS display (from NLT, not sure of the exact model number). My code is based on the CMSIS-RTOS BSP released in December - although I've heavily modified it. Right now, I'm experimenting with ARGB4444 mode - but I think what I'm asking is: In the various video modes, what pixel values constitutes a "transparent" pixel? In ARGB4444, for example, is it simply 0x0000? (Or perhaps 0xF000?).
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